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Saturday, October 20, 2012
Friday, October 19, 2012
How To Use Size, Scale, And Proportion In Web Design
How To Use Size, Scale, And Proportion In Web Design
by Steven Bradley onAugust 2, 2010 Archived in Web DesignHome / Blog / Web Design /How To Use Size, Scale, And Proportion In Web Design
In design when we talk about scale we’re usually talking about the quality of size, bigger and smaller, and the relationship of different design elements at different sizes. We’re also talking about proportion, which tells us how well we’ve scaled our design.
Size, scale, and proportion are all related concepts. Let’s define them quickly and then talk about each in a little more detail.
- Size: the physical dimensions of an object
- Scale: the relative size of different objects or of an object to a common standard
- Proportion: harmony of scale
Friday, April 13, 2012
Sean Edward Whelan’s Architectural People
After graduating from the Tasmanian School of Art in 2002, Sean Edward Whelan left Australia to discover the mysteries of Japan, settling in Joetsu, Niigata where he began working as an English teacher and now works as an illustrator and artist. His lovely pencil drawings depicting a rich texture of traditional Japanese buildings, bridges and lanterns, create singular super structures in the shape of people. I can’t tell you how much I love these. Whelan had his first solo show earlier this year at No Vacancy Gallery in Melbourne, and you can see much more of his work here and here.
If you like these illustrations, you might also like the works of Vasco Mourao and Sagaki Keita. All images courtesy the artist.
Update: There’s now a nice interview with Whelan over on Charles and Ford.
Saturday, March 31, 2012
Friday, February 24, 2012
Sunday, February 12, 2012
Tuesday, January 31, 2012
The Girl With the Dragon Tattoo Title Sequence
Blur Studio, the creator of the vivid opening, was given a mandate by Fincher to make the two-and-a-half-minute sequence a conceptual re-creation of Larsson’s full Millennium trilogy — and to completely turn the idea of title sequences on its head
The oil-drenched title sequence that opens David Fincher’s The Girl With the Dragon Tattoo includes mesmerizing details from all three of Stieg Larsson’s books about hacker heroine Lisbeth Salander, not just the one upon which the movie is based.
That might seem like an odd choice, but it was intentional.
Blur Studio, the creator of the vivid opening, was given a mandate by Fincher to make the two-and-a-half-minute sequence a conceptual re-creation of Larsson’s full Millennium trilogy — and to completely turn the idea of title sequences on its head.
“I got a call from him, it was the middle of the night in Sweden and he was on some shoot that was going really bad,” Tim Miller, Blur’s co-founder and the creative director behind the sequence, said in a phone interview with Wired.com. “And he calls me and he says, ‘Look, you’re going to do this thing and it’s going to redefine titles for our generation the way Se7en did and that’s all there is to it.’”
So, as happened with Se7en‘s title sequence, a song produced by Trent Reznor (in this case a cover of Led Zeppelin’s “Immigrant Song” with Karen O and Atticus Ross) became an eerie opening soundtrack, and Blur set about bringing Fincher’s primordial-ooze fever dream to life. (See the Dragon Tattoo opening title sequence above.)
To get what Fincher wanted, Blur worked with the director to pick out general and specific moments in the trilogy that could be demonstrated visually — a pressed flower, wasps, the instruments of hacking, Lisbeth Salander’s father being set on fire, and, of course, the dragon alluded to in the title.
Blur ended up with 26 moments approved by Fincher, then composed them into 252 shots of 24 frames or fewer. Each piece was created electronically using 3ds Max, RealFlow (for the oily goo), Softimage and other software, as well as 3-D scans of principal actors Rooney Mara and Daniel Craig (to get their likenesses right).
It was a tall order, but the crew at Blur’s Venice, California, headquarters completed the project in a few months. (Watch a clip of Blur’s computer renderings coming together below.)
So what was it like for Miller, who has known Fincher for a while and worked on other projects with him, to create something for a director infamous for his meticulousness? He admits he had fears the Dragon Tattoo intro would get nit-picked — or “pixel-fucked” — to death. But as it turns out, the opening title sequence came together with very few snags.
“It was pretty smooth-flowing,” Miller said.
Update: An earlier version of this story contained a quote from a press release that was attributed to director David Fincher. After publication, the publicity company informed Wired.com that the quote did not come from Fincher. The quote has been removed.
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Source abduzeedo “One of the new trends in terms of digital design, especially interface design, is the return of simple, flat and typo...


